| Class and Description |
|---|
| DefaultState.Type |
| OperationState.ActionMode |
| ParallelState.CompletionType |
| Class and Description |
|---|
| DefaultState.Type |
| Class and Description |
|---|
| CallbackState
This state is used to wait for events from event sources and then transitioning to a next state
|
| EventState
This state is used to wait for events from event sources and then to invoke one or more functions to run in sequence or in parallel.
|
| ForEachState
Execute a set of defined actions or workflows for each element of a data array
|
| InjectState
Set up and inject the state's data input to data output.
|
| OperationState
This state allows one or more functions to run in sequence or in parallel without waiting for any event.
|
| ParallelState
Consists of a number of states that are executed in parallel
|
| SleepState
This state is used to wait for events from event sources and then transitioning to a next state
|
| SwitchState
Permits transitions to other states based on criteria matching
|
| Class and Description |
|---|
| CallbackState
This state is used to wait for events from event sources and then transitioning to a next state
|
| DefaultState
Default State
|
| DefaultState.Type |
| EventState
This state is used to wait for events from event sources and then to invoke one or more functions to run in sequence or in parallel.
|
| ForEachState
Execute a set of defined actions or workflows for each element of a data array
|
| ForEachState.Mode |
| InjectState
Set up and inject the state's data input to data output.
|
| OperationState
This state allows one or more functions to run in sequence or in parallel without waiting for any event.
|
| OperationState.ActionMode |
| ParallelState
Consists of a number of states that are executed in parallel
|
| ParallelState.CompletionType |
| SleepState
This state is used to wait for events from event sources and then transitioning to a next state
|
| SwitchState
Permits transitions to other states based on criteria matching
|
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