Package org.tensorflow.framework
Class GPUOptions.Experimental
- java.lang.Object
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- org.nd4j.shade.protobuf.AbstractMessageLite
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- org.nd4j.shade.protobuf.AbstractMessage
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- org.nd4j.shade.protobuf.GeneratedMessageV3
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- org.tensorflow.framework.GPUOptions.Experimental
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- All Implemented Interfaces:
Serializable,org.nd4j.shade.protobuf.Message,org.nd4j.shade.protobuf.MessageLite,org.nd4j.shade.protobuf.MessageLiteOrBuilder,org.nd4j.shade.protobuf.MessageOrBuilder,GPUOptions.ExperimentalOrBuilder
- Enclosing class:
- GPUOptions
public static final class GPUOptions.Experimental extends org.nd4j.shade.protobuf.GeneratedMessageV3 implements GPUOptions.ExperimentalOrBuilder
Protobuf typetensorflow.GPUOptions.Experimental- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classGPUOptions.Experimental.BuilderProtobuf typetensorflow.GPUOptions.Experimentalstatic classGPUOptions.Experimental.VirtualDevicesConfiguration for breaking down a visible GPU into multiple "virtual" devices.static interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder-
Nested classes/interfaces inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3
org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage,BuilderType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageType,BuilderType>>, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage>, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage>, org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable, org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter
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Field Summary
Fields Modifier and Type Field Description static intUSE_UNIFIED_MEMORY_FIELD_NUMBERstatic intVIRTUAL_DEVICES_FIELD_NUMBER
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description booleanequals(Object obj)static GPUOptions.ExperimentalgetDefaultInstance()GPUOptions.ExperimentalgetDefaultInstanceForType()static org.nd4j.shade.protobuf.Descriptors.DescriptorgetDescriptor()org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental>getParserForType()intgetSerializedSize()org.nd4j.shade.protobuf.UnknownFieldSetgetUnknownFields()booleangetUseUnifiedMemory()If true, uses CUDA unified memory for memory allocations.GPUOptions.Experimental.VirtualDevicesgetVirtualDevices(int index)The multi virtual device settings.intgetVirtualDevicesCount()The multi virtual device settings.List<GPUOptions.Experimental.VirtualDevices>getVirtualDevicesList()The multi virtual device settings.GPUOptions.Experimental.VirtualDevicesOrBuildergetVirtualDevicesOrBuilder(int index)The multi virtual device settings.List<? extends GPUOptions.Experimental.VirtualDevicesOrBuilder>getVirtualDevicesOrBuilderList()The multi virtual device settings.inthashCode()protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTableinternalGetFieldAccessorTable()booleanisInitialized()static GPUOptions.Experimental.BuildernewBuilder()static GPUOptions.Experimental.BuildernewBuilder(GPUOptions.Experimental prototype)GPUOptions.Experimental.BuildernewBuilderForType()protected GPUOptions.Experimental.BuildernewBuilderForType(org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent parent)protected ObjectnewInstance(org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)static GPUOptions.ExperimentalparseDelimitedFrom(InputStream input)static GPUOptions.ExperimentalparseDelimitedFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static GPUOptions.ExperimentalparseFrom(byte[] data)static GPUOptions.ExperimentalparseFrom(byte[] data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static GPUOptions.ExperimentalparseFrom(InputStream input)static GPUOptions.ExperimentalparseFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static GPUOptions.ExperimentalparseFrom(ByteBuffer data)static GPUOptions.ExperimentalparseFrom(ByteBuffer data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static GPUOptions.ExperimentalparseFrom(org.nd4j.shade.protobuf.ByteString data)static GPUOptions.ExperimentalparseFrom(org.nd4j.shade.protobuf.ByteString data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static GPUOptions.ExperimentalparseFrom(org.nd4j.shade.protobuf.CodedInputStream input)static GPUOptions.ExperimentalparseFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)static org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental>parser()GPUOptions.Experimental.BuildertoBuilder()voidwriteTo(org.nd4j.shade.protobuf.CodedOutputStream output)-
Methods inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTag
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessage
findInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toString
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessageLite
addAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeTo
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Field Detail
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VIRTUAL_DEVICES_FIELD_NUMBER
public static final int VIRTUAL_DEVICES_FIELD_NUMBER
- See Also:
- Constant Field Values
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USE_UNIFIED_MEMORY_FIELD_NUMBER
public static final int USE_UNIFIED_MEMORY_FIELD_NUMBER
- See Also:
- Constant Field Values
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Method Detail
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newInstance
protected Object newInstance(org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
- Overrides:
newInstancein classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getUnknownFields
public final org.nd4j.shade.protobuf.UnknownFieldSet getUnknownFields()
- Specified by:
getUnknownFieldsin interfaceorg.nd4j.shade.protobuf.MessageOrBuilder- Overrides:
getUnknownFieldsin classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDescriptor
public static final org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptor()
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internalGetFieldAccessorTable
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
- Specified by:
internalGetFieldAccessorTablein classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getVirtualDevicesList
public List<GPUOptions.Experimental.VirtualDevices> getVirtualDevicesList()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;- Specified by:
getVirtualDevicesListin interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesOrBuilderList
public List<? extends GPUOptions.Experimental.VirtualDevicesOrBuilder> getVirtualDevicesOrBuilderList()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;- Specified by:
getVirtualDevicesOrBuilderListin interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesCount
public int getVirtualDevicesCount()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;- Specified by:
getVirtualDevicesCountin interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevices
public GPUOptions.Experimental.VirtualDevices getVirtualDevices(int index)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;- Specified by:
getVirtualDevicesin interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesOrBuilder
public GPUOptions.Experimental.VirtualDevicesOrBuilder getVirtualDevicesOrBuilder(int index)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;- Specified by:
getVirtualDevicesOrBuilderin interfaceGPUOptions.ExperimentalOrBuilder
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getUseUnifiedMemory
public boolean getUseUnifiedMemory()
If true, uses CUDA unified memory for memory allocations. If per_process_gpu_memory_fraction option is greater than 1.0, then unified memory is used regardless of the value for this field. See comments for per_process_gpu_memory_fraction field for more details and requirements of the unified memory. This option is useful to oversubscribe memory if multiple processes are sharing a single GPU while individually using less than 1.0 per process memory fraction.
bool use_unified_memory = 2;- Specified by:
getUseUnifiedMemoryin interfaceGPUOptions.ExperimentalOrBuilder- Returns:
- The useUnifiedMemory.
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isInitialized
public final boolean isInitialized()
- Specified by:
isInitializedin interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder- Overrides:
isInitializedin classorg.nd4j.shade.protobuf.GeneratedMessageV3
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writeTo
public void writeTo(org.nd4j.shade.protobuf.CodedOutputStream output) throws IOException- Specified by:
writeToin interfaceorg.nd4j.shade.protobuf.MessageLite- Overrides:
writeToin classorg.nd4j.shade.protobuf.GeneratedMessageV3- Throws:
IOException
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getSerializedSize
public int getSerializedSize()
- Specified by:
getSerializedSizein interfaceorg.nd4j.shade.protobuf.MessageLite- Overrides:
getSerializedSizein classorg.nd4j.shade.protobuf.GeneratedMessageV3
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equals
public boolean equals(Object obj)
- Specified by:
equalsin interfaceorg.nd4j.shade.protobuf.Message- Overrides:
equalsin classorg.nd4j.shade.protobuf.AbstractMessage
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hashCode
public int hashCode()
- Specified by:
hashCodein interfaceorg.nd4j.shade.protobuf.Message- Overrides:
hashCodein classorg.nd4j.shade.protobuf.AbstractMessage
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parseFrom
public static GPUOptions.Experimental parseFrom(ByteBuffer data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(ByteBuffer data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.ByteString data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.ByteString data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(byte[] data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(byte[] data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(InputStream input) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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parseDelimitedFrom
public static GPUOptions.Experimental parseDelimitedFrom(InputStream input) throws IOException
- Throws:
IOException
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parseDelimitedFrom
public static GPUOptions.Experimental parseDelimitedFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.CodedInputStream input) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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newBuilderForType
public GPUOptions.Experimental.Builder newBuilderForType()
- Specified by:
newBuilderForTypein interfaceorg.nd4j.shade.protobuf.Message- Specified by:
newBuilderForTypein interfaceorg.nd4j.shade.protobuf.MessageLite
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newBuilder
public static GPUOptions.Experimental.Builder newBuilder()
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newBuilder
public static GPUOptions.Experimental.Builder newBuilder(GPUOptions.Experimental prototype)
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toBuilder
public GPUOptions.Experimental.Builder toBuilder()
- Specified by:
toBuilderin interfaceorg.nd4j.shade.protobuf.Message- Specified by:
toBuilderin interfaceorg.nd4j.shade.protobuf.MessageLite
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newBuilderForType
protected GPUOptions.Experimental.Builder newBuilderForType(org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent parent)
- Specified by:
newBuilderForTypein classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDefaultInstance
public static GPUOptions.Experimental getDefaultInstance()
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parser
public static org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental> parser()
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getParserForType
public org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental> getParserForType()
- Specified by:
getParserForTypein interfaceorg.nd4j.shade.protobuf.Message- Specified by:
getParserForTypein interfaceorg.nd4j.shade.protobuf.MessageLite- Overrides:
getParserForTypein classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDefaultInstanceForType
public GPUOptions.Experimental getDefaultInstanceForType()
- Specified by:
getDefaultInstanceForTypein interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder- Specified by:
getDefaultInstanceForTypein interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
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