Class GpuDeviceInfo

    • Method Detail

      • name

        public final String name()

        The name of the GPU accelerator.

        Returns:
        The name of the GPU accelerator.
      • manufacturer

        public final String manufacturer()

        The manufacturer of the GPU accelerator.

        Returns:
        The manufacturer of the GPU accelerator.
      • count

        public final Integer count()

        The number of GPUs for the instance type.

        Returns:
        The number of GPUs for the instance type.
      • logicalGpuCount

        public final Integer logicalGpuCount()

        Total number of GPU devices of this type.

        Returns:
        Total number of GPU devices of this type.
      • gpuPartitionSize

        public final Double gpuPartitionSize()

        The size of each GPU as a fraction of a full GPU, between 0 (excluded) and 1 (included).

        Returns:
        The size of each GPU as a fraction of a full GPU, between 0 (excluded) and 1 (included).
      • hasWorkloads

        public final boolean hasWorkloads()
        For responses, this returns true if the service returned a value for the Workloads property. This DOES NOT check that the value is non-empty (for which, you should check the isEmpty() method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified.
      • workloads

        public final List<String> workloads()

        A list of workload types this GPU supports.

        Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.

        This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the hasWorkloads() method.

        Returns:
        A list of workload types this GPU supports.
      • memoryInfo

        public final GpuDeviceMemoryInfo memoryInfo()

        Describes the memory available to the GPU accelerator.

        Returns:
        Describes the memory available to the GPU accelerator.
      • hashCode

        public final int hashCode()
        Overrides:
        hashCode in class Object
      • equals

        public final boolean equals​(Object obj)
        Overrides:
        equals in class Object
      • toString

        public final String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
      • getValueForField

        public final <T> Optional<T> getValueForField​(String fieldName,
                                                      Class<T> clazz)